Real-time 3D character (Unreal Engine MetaHuman) for an interactive museum installation, proof of concept
Hi, I’m looking for an Unreal Engine developer to build a proof of concept of a locally running, interactive 3D character for a museum-style installation.…
Описание предложения
Hi, I’m looking for an Unreal Engine developer to build a proof of concept of a locally running, interactive 3D character for a museum-style installation. The character represents a historical painter from centuries ago and is built entirely as a 3D model in Unreal Engine. What it should do: Have a spoken conversation with visitors, answering questions based on a supplied knowledge base about the painter’s life and work Run locally on one computer, without structural dependency on the internet High-quality real-time 3D look (Unreal Engine MetaHuman), natural facial animation and preferably full-body animation Ideally placed in a 3D scene where the character performs actions, e.g. painting behind an easel What this is not: no face swapping, no editing of real photos or video ...
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